Gmod Base Wars Gamemode Download
THIS IS NOT A DARKRP EDIT! I made this from scratch. No code is taken from any other RP mod. [release][b]Name:[/b] King Roleplay Base Wars [b]Authors:[/b] Robert64 (coding) Jman121 (ideas, testing, web design) [b]Site (in development):[/b] [url='[b]Main info:[/b] This gamemode centres on teaming up to build bases, and onslaught the bases of others. Utilize 6 classes to form the most impenetrable fortification, where each class has an essential function. Earn money by selling items to your allies or eliminating enemies, or through illegal practices.
Spend your earnings on weapons, food, drugs, defences or decoration for your base to help support your team. Earn experience from everything you do. If you gain enough experience to level up, you gain a Skill Point to spend on a character enhancing skill of your choice. Doing bad things (killing good people / destroying props) makes you lose karma. Having low karma means that other players get a larger reward for killing you, and the cop class can arrest you for longer periods of time. Regain karma by not doing anything illegal or by killing / arresting bad players. Instead of a door owning system, players buy whole rooms (with multiple doors included) which are locked to anyone but that player's allies.
Other players can lockpick an owned door if their lockpick skill is heigh enough. Basic day / night lighting Every in-game Sunday zombies spawn on the streets [b]Classes:[/b] Cook: Cooks provide health to the base in the form of food. He can also make a soda dispenser which can be used by anyone to buy health (or steal the profits it makes). Cooks can also produce explosives such as grenades, gas bombs and the base destroying C4 bomb to help invade other fortifications. Pharmacist: This class specialises in drugs - items which give the consumer devastating powers for a limited time, and then withdrawal symptoms for a while after. They also can create rehab kits which can alleviate withdrawal and drug effects. Arms Dealer: This class creates weapons and ammo.
An arcade-style tank combat gamemode using the fretta game base for Garry's Mod 10. Players are put in command of tiny tanks in which they try to rack up the most kills for their team.
10 different weapons can be made, and 5 different types of ammo crate. Each weapon can be upgraded in three respects by a purchasable weapon lab; in accuracy, fire rate and clip capacity. This class is essential for defending and attacking bases. Mechanic: Mechanics provide the main fortification for the base.
(Hey, must be the money!) [Verse 1] In the club on the late night, feelin right Lookin tryin to spot somethin real nice Lookin for a little shorty hot and horny so that I can take home (I can take home) She can be 18 (18) wit an attitude or 19 kinda snotty actin real rude Boo, as long as you a thicky thicky thick girl you know that it's on (Know that it's on) I peep something comin towards me up the dance floor Sexy and real slow (hey) Sayin she was peepin and I dig the last video So when Nelly, can we go; how could I tell her no? Where they at [8X] [Chorus] If you wanna go and take a ride wit me We three-wheelin in the fo' with the gold D's Oh why do I live this way? (Hey, must be the money!) If you wanna go and get high wit me Smoke a L in the back of the Benz-y Oh why must I feel this way? Nelly ride wit me acapella.
They can create walls to block entry, sentries for defensive fire power, and mines for a surprise defence. Flac time life. They can use a tool gun to change the properties of their walls (such as solidity and transparency). This is the only class that can repair damaged props with a repair crowbar. Cop: Cops must have good karma. They arrest bad players with an arrest stick, and gain money and karma for doing so. This class is mainly for players who wish to earn money fast, or don't wish to build or maintain a base. Criminal: Criminals don't do much yet.